In Honeybuzz, players take on the role of bee accountants and aim to successfully develop the forest's economy.
On each turn, players put their bees to work and choose whether to "obtain beehive tiles and expand the beehive" or "recall working bees."
By taking beehive tiles and placing them in your beehive, you can create "empty rooms" surrounded by tiles, depending on how you arrange them.
Once an empty room is completed, the action icon drawn around the empty room will be activated, resulting in various effects.
There are six actions: "Honey Search," "Production," "New Bees," "Announcement," "Market," and "Settlement." These actions are used to make and sell honey and drive the forest's economy.
Selling resources gradually decreases their value, so manipulating market value is important.
Actions are mandatory, so take care when placing your tiles.
The game ends when four of the five resource types reach rock bottom, or two of the three market orders are fully fulfilled, and the winner is determined by the total score from earned coins and fulfilled orders.
"Honeybuzz" is a visually appealing and challenging tile-placement economic strategy game that challenges you to consider the various actions triggered by tile placement.
Players: 1-4
Play Time: 45-90 minutes
Ages: 10+
Game Design: Paul Salomon
Artwork: Anne Heidsieck
[Set Contents]
1 Beehive Board
1 Forest Board
40 Worker Bees
4 Honey Seeker Tokens
4 Fan Tokens
4 Player Boards
4 Player Aids
16 Starter Beehive Tiles
60 Coins
63 Standard Beehive Tiles
24 Nectar Tiles
15 Pollen
28 Honey
1 Start Player Marker
26 Order Cards
17 Placement Cards
24 Queen's Tournament Cards
2 Drones
10 Drone Cards
1 Rulebook
Players: 1-4
Play Time: 45-90 minutes
Ages: 10+
Box Size: 270 x 270 x 70mm